Patch Notes 5.0.0

Meander Sanctuary

  • A brand new world with 4 new dragons, 1 new egg type (River Egg) and a new world quest.

New Hatchling System

  • Breeding 100 dragons of the same type will unlock a hatchling. When playing with a hatchling, it will grant a lesser secondary skill (or an extra skill level when used with its own species). With this there are now 52.900 possible skill combinations (without taking into account the dimensional augments!).
  • Added information about the hatchling system to How To Play.
  • Added hatchlings as a new stat to track in the Stats screen.

Expanded Event System

  • Each month the event will change automatically, changing the default world, theme and seasonal egg. There are 7 new events with 7 new seasonal eggs, the whole list looks as follows:
  • New Year.
  • Valentines.
  • Floral Bloom (new Floral Egg).
  • Royal Ascension (new Royal Egg).
  • Neon Nostalgia (new Retro Egg).
  • Wet Sun (new Beach Egg).
  • Dry Sun (new Scorched Egg).
  • Starfall (new Meteoric Egg).
  • Harvest Festival (new Harvest Egg).
  • Halloween.
  • Anniversary.
  • Christmas.

Gameplay

  • New dimensional augment “Level Up” that will level up your hatchling skill (up to 10) every time you pick a Stellar Donut.
  • Increased gameplay button press zones to prevent accidental deaths.
  • Added dragon skill descriptions to pause menu (also added the hatchling skill description). This description will be aggregated if we use the same dragon species as the hatchling.

Worldmap

  • Added dimensional rifts bonus to worldmap bonifications.

Dragon Selection

  • Added a hatchling button (next to the skin buttons) to toggle a hatchling.
  • Added hatchling panel into the dragon description to check the hatchling skill (or requirement).
  • Removed feeding cap of Stellar Donuts and add the option to give up to 99 to a dragon directly, this way you can easily unlock any dragon hatchling you want using Stellar Donuts (since donuts also increases the hatched count by 1 when giving it to a dragon).

Dragon Filter (both in Dragon Selection and Lair)

  • Added a new dragon name filter, where you can type and filter by dragon name.
  • Reworked sort by level into sort by hatched, helping you track which dragons are closer to get the hatchling.
  • Added filters for the new eggs.

Nest

  • Added new menu to sell eggs of the same type (you can control the amount of eggs you want to sell).
  • Added hatch all eggs button.
  • Added pay to accelerate and hatch all eggs button.

Lair

  • Reworked parent selection screen, now you can select both parents at the same time, with also previewing the possible egg combinations.
  • Added collect all eggs button.
  • Added pay to accelerate and collect all eggs button.
  • Added remove all dragons from all lairs button.
  • Added auto-populate all the lairs and start breeding button.

Store

  • Now it automatically shows the current season egg.

Balance

  • Buffed R-D0NUT and Munestra skills.

Bugfixes

  • Fixed rain missions and skills not working on Arehma Desert, Mirage Dunes and Paradise Lost.
  • Fixed some iOS crashes related to GPU skinning.